Difference between revisions of "API Panel.Position.Camera.SetEye"

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==Detailed description==
 
==Detailed description==
''<span style="color:red;">No additional information</span>''
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This sets the position of the eye whilst maintaining the position of the target point. The ''Eye'' is used to set the coordinates, and establish an ''up-vector'' for orientation (which affects the ''roll'' around the vector from the eye to the target). Scale is ignored.
  
  

Revision as of 21:06, 21 June 2013


<sidebar>API contents</sidebar> Sets the eye point of the camera

Class hierarchy

Panel

Position
Camera
SetEye

Parameters

HANDLE Eye

The position of the eye to set the camera to

BOOL Animate

True to animate movement from the current position


Return value

This call does not return a value


Detailed description

This sets the position of the eye whilst maintaining the position of the target point. The Eye is used to set the coordinates, and establish an up-vector for orientation (which affects the roll around the vector from the eye to the target). Scale is ignored.


Examples

Calling in a calculation

  • Add to a calculation icon:
    ::Panel.Position.Camera.SetEye(eye, true)

No additional examples