Difference between revisions of "Concepts"

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| width="30%" | [[Panel Manipulations]]
 
| width="30%" | [[Panel Manipulations]]
 
|Instructions on how to navigate around on the panels.
 
|Instructions on how to navigate around on the panels.
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| width="30%" | [[Components]]
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|Fundamentals of components and how they interact.
 
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| width="30%" | [[Communications Components]]
 
| width="30%" | [[Communications Components]]

Revision as of 17:30, 23 January 2014

This section describes and explains the functionality used within Flowcode by demonstrating concepts by using various examples outside of Flowcode to provide a clear understanding of the specific functions which therefore allows you to use Flowcode more effectively.

These examples and concepts are then linked into Flowcode functionality and show you how to use the integrated functionality appropriately and effectively within Flowcode.


Object Position Position of an object on a Panel.
Local and World Space Local Space vs World Space.
Component Tree Explanation of how the components and panel objects interrelate.
Object Scale Representation of the scale of an object and it's children.
Object Rotation Representation of the rotation of an object and it's children.
Panel Manipulations Instructions on how to navigate around on the panels.
Components Fundamentals of components and how they interact.
Communications Components Fundamentals of communications components.
Simulation vs Embedded Hardware Simulated environment vs Embedded hardware.
Simulation API functions Simulated environment and it's API.
Event Macros Details the reasoning behind Event Macros.
DLL Support How to create and link a DLL into Flowcode.
Component Creation How to design and create your own components.
Data Console Introduction and information related to using the console window.
Data Scope Introduction and information related to using the scope window.