Difference between revisions of "API Panel.Position.Camera.Spin"
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− | <sidebar>API | + | <sidebar>API Contents</sidebar> |
Rotates the camera along its view axis | Rotates the camera along its view axis | ||
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==Detailed description== | ==Detailed description== | ||
− | '' | + | This will rotate the camera along its viewing axis, maintaining the eye and target coordinates but altering the cameras perception of ''up'' by a rotation of ''Degrees''. |
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* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.Camera.Spin(degrees, true)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.Camera.Spin(degrees, true)</pre> | ||
− | ''<span style="color:red;">No additional | + | ''<span style="color:red;">No additional examples</span>'' |
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Rotates the camera along its view axis
Contents
Parameters
FLOAT Degrees
- Number of degrees to spin in the Z axis
BOOL Animate
- True to animate movement from the current position
Return value
This call does not return a value
Detailed description
This will rotate the camera along its viewing axis, maintaining the eye and target coordinates but altering the cameras perception of up by a rotation of Degrees.
Examples
Calling in a calculation
- Add to a calculation icon:
::Panel.Position.Camera.Spin(degrees, true)
No additional examples