Difference between revisions of "API Panel.Collision.GetSingleAxis"
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− | <sidebar>API | + | <sidebar>API Contents</sidebar> |
Tests whether an object collides with a position | Tests whether an object collides with a position | ||
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==Parameters== | ==Parameters== | ||
− | [[Variable | + | [[Variable Types|HANDLE]] ''Pos'' |
:A component or position to focus the collision around | :A component or position to focus the collision around | ||
− | [[Variable | + | [[Variable Types|HANDLE]] ''Test'' |
:An object to test collisions with | :An object to test collisions with | ||
− | [[Variable | + | [[Variable Types|FLOAT]] ''X'' |
:Local or world-space X to return | :Local or world-space X to return | ||
:''This parameter is returned back to the caller'' | :''This parameter is returned back to the caller'' | ||
− | [[Variable | + | [[Variable Types|FLOAT]] ''Y'' |
:Local or world-space Y to return | :Local or world-space Y to return | ||
:''This parameter is returned back to the caller'' | :''This parameter is returned back to the caller'' | ||
− | [[Variable | + | [[Variable Types|FLOAT]] ''Z'' |
:Local or world-space Z to return | :Local or world-space Z to return | ||
:''This parameter is returned back to the caller'' | :''This parameter is returned back to the caller'' | ||
− | [[Variable | + | [[Variable Types|HANDLE]] ''TargetSpace'' |
:The target space to calculate X,Y,Z in | :The target space to calculate X,Y,Z in | ||
:''The default value for this parameter is: '''''0''' | :''The default value for this parameter is: '''''0''' | ||
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==Return value== | ==Return value== | ||
− | [[Variable | + | [[Variable Types|BOOL]] |
Returns true if the operation is a success, else false | Returns true if the operation is a success, else false | ||
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* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre> | ||
− | ''<span style="color:red;">No additional | + | ''<span style="color:red;">No additional examples</span>'' |
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Tests whether an object collides with a position
Contents
Parameters
HANDLE Pos
- A component or position to focus the collision around
HANDLE Test
- An object to test collisions with
FLOAT X
- Local or world-space X to return
- This parameter is returned back to the caller
FLOAT Y
- Local or world-space Y to return
- This parameter is returned back to the caller
FLOAT Z
- Local or world-space Z to return
- This parameter is returned back to the caller
HANDLE TargetSpace
- The target space to calculate X,Y,Z in
- The default value for this parameter is: 0
Return value
Returns true if the operation is a success, else false
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)
No additional examples