Difference between revisions of "API Mouse.GetPosition2D"
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− | <sidebar>API | + | <sidebar>API Contents</sidebar> |
Gets the X/Y position of the mouse in screen coords | Gets the X/Y position of the mouse in screen coords | ||
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==Parameters== | ==Parameters== | ||
− | [[Variable | + | [[Variable Types|LONG]] ''X'' |
+ | :Pixel screen coordinate from the left of the panel area | ||
:''This parameter is returned back to the caller'' | :''This parameter is returned back to the caller'' | ||
− | |||
− | [[Variable | + | [[Variable Types|LONG]] ''Y'' |
+ | :Pixel screen coordinate from the top of the panel area | ||
:''This parameter is returned back to the caller'' | :''This parameter is returned back to the caller'' | ||
− | + | ||
==Return value== | ==Return value== | ||
− | [[Variable | + | [[Variable Types|HANDLE]] |
Returns the X/Y position of the mouse in screen coords | Returns the X/Y position of the mouse in screen coords | ||
+ | |||
==Detailed description== | ==Detailed description== | ||
− | '' | + | This gets the X/Y position in screen units relative to the top left corner of the panel the mouse is over. If the mouse is not over a panel the last known position is used. |
+ | |||
+ | |||
+ | Note that the coordinates returned from this call are ''not'' 3D coordinates. | ||
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* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetPosition2D(return_x, return_y)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetPosition2D(return_x, return_y)</pre> | ||
− | ''<span style="color:red;">No additional | + | ''<span style="color:red;">No additional examples</span>'' |
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Gets the X/Y position of the mouse in screen coords
Contents
Parameters
LONG X
- Pixel screen coordinate from the left of the panel area
- This parameter is returned back to the caller
LONG Y
- Pixel screen coordinate from the top of the panel area
- This parameter is returned back to the caller
Return value
Returns the X/Y position of the mouse in screen coords
Detailed description
This gets the X/Y position in screen units relative to the top left corner of the panel the mouse is over. If the mouse is not over a panel the last known position is used.
Note that the coordinates returned from this call are not 3D coordinates.
Examples
Calling in a calculation
- Declare a variable 'result' of type HANDLE
- Add to a calculation icon:
result = ::Mouse.GetPosition2D(return_x, return_y)
No additional examples