Difference between revisions of "Migrating to V6"

From Flowcode Help
Jump to navigationJump to search
(Created page with "Flowcode v6 will automatically attempt to migrate Flowcode v5 into the required v6 format. While the program attempts to re-create your panel as much as possible and maintain ...")
 
Line 2: Line 2:
  
 
== Positioning of components on the panel ==
 
== Positioning of components on the panel ==
In version 5 the panel is a two-dimensional pane. Each component was written using visual basic, exported and registered as a OCX component which would be called by earlier versions of Flowcode (3 through 5). Graphical representation of these components were basically bitmaps onto a windows panel. In version 6 the panel is now a three-dimensional space where the components will be placed. Therefore based on v5 positions an estimate is made with regards to placement in v6. This may not necessarily be exactly as you would see it in version 5 so you may need to make adjustments to the layout of any components that appear on the panel.
+
In version 5 the panel is a two-dimensional pane. Each component was written using visual basic, exported and registered as a OCX component which would be called by earlier versions of Flowcode (3 through 5). Graphical representation of these components were basically bitmaps onto a windows panel. In version 6 the panel is now a three-dimensional space where the components will be placed, and each component has been re-designed purely using the v6 component creator. Therefore based on v5 positions an estimate is made with regards to placement in v6. This may not necessarily be exactly as you would see it in version 5 so you may need to make adjustments to the layout of any components that appear on the panel.
  
 
== Software & Hardware Channel Selection ==
 
== Software & Hardware Channel Selection ==

Revision as of 09:15, 4 July 2013

Flowcode v6 will automatically attempt to migrate Flowcode v5 into the required v6 format. While the program attempts to re-create your panel as much as possible and maintain your components configuration settings there may be a requirement for the user to make minor adjustments to the imported program. Please bear in mind the following points:

Positioning of components on the panel

In version 5 the panel is a two-dimensional pane. Each component was written using visual basic, exported and registered as a OCX component which would be called by earlier versions of Flowcode (3 through 5). Graphical representation of these components were basically bitmaps onto a windows panel. In version 6 the panel is now a three-dimensional space where the components will be placed, and each component has been re-designed purely using the v6 component creator. Therefore based on v5 positions an estimate is made with regards to placement in v6. This may not necessarily be exactly as you would see it in version 5 so you may need to make adjustments to the layout of any components that appear on the panel.

Software & Hardware Channel Selection

In version 5, components that had the ability to choose between software and hardware channels, however this was a manual choice and the user would have to determine which hardware channels were avaialble based on the chip-type. The components were hard-coded to offer 4 hardware channels regardless of channels available on the chip. In version 6, the number of hardware channels that are presented to the user are based on the contents of the chip-definition files, so if a chip supports two hardware channels then in Flowcode v6 the user will be presented with the option to choose software, hardware channel one and hardware channel two. If a user had chosen hardware channel 4 in the v5 program, this value will not get migrated if the chip-type in flowcode v6 does not have channel 4 as an option.

Component migration table

Component Status Consideration
GLCD OK In version 5 the type of GLCD was selected from a seletion of radio buttons. When migrating to version 6, the appropraite GCLD component is chosen based on this setting (there are multiple GLCD components in v6 to choose from).
Blah3 Caution
Blah4 Status
Blah5 Status
Blah6 Status