Difference between revisions of "API Sound.LoadWav"
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====Calling in a calculation==== | ====Calling in a calculation==== | ||
* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
− | * Add to a calculation icon: result = ::Sound.LoadWav("filename", _arraybuffer, return_sampleformat, return_elements, return_samplerate) | + | * Add to a calculation icon: <pre class="brush:[C]">result = ::Sound.LoadWav("filename", _arraybuffer, return_sampleformat, return_elements, return_samplerate)</pre> |
Revision as of 15:35, 10 May 2013
<sidebar>API contents</sidebar> Queues a sound for playing, with the format provided
Parameters
STRING Filename
- The formatted file to load into memory
BYTE[] Buffer
- A buffer to write the wave data to
UINT SampleFormat
- This parameter is returned back to the caller
- Variable to receive the format of the samples
ULONG Elements
- This parameter is returned back to the caller
- Variable to receive the number of sample elements to play
FLOAT SampleRate
- This parameter is returned back to the caller
- Variable to receive the wave source sample rate
Return value
No additional information
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Sound.LoadWav("filename", _arraybuffer, return_sampleformat, return_elements, return_samplerate)