Difference between revisions of "API Panel.Position.Camera.SetLookAt"
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Sets the eye and target point of the camera | Sets the eye and target point of the camera | ||
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* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.Camera.SetLookAt(eye, target, false)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.Camera.SetLookAt(eye, target, false)</pre> | ||
− | ''<span style="color:red;">No additional | + | ''<span style="color:red;">No additional examples</span>'' |
Revision as of 09:58, 17 June 2013
<sidebar>API contents</sidebar>
Sets the eye and target point of the camera
Contents
Parameters
HANDLE Eye
- The position of the eye to set the camera to
HANDLE Target
- The position of the target to set the camera to
BOOL Animate
- True to animate movement from the current position
Return value
This call does not return a value
Detailed description
No additional information
Examples
Calling in a calculation
- Add to a calculation icon:
::Panel.Position.Camera.SetLookAt(eye, target, false)
No additional examples