Difference between revisions of "Concepts"

From Flowcode Help
Jump to navigationJump to search
Line 17: Line 17:
 
| width="40%" | [[Object Rotation]]
 
| width="40%" | [[Object Rotation]]
 
|Representation of the rotation of an object and it's children on the Dashboard and System panels.
 
|Representation of the rotation of an object and it's children on the Dashboard and System panels.
|-
 
| width="40%" | [[Object Coordinates]]
 
|Representation of the coordinates and position of an object and it's children on the Dashboard and System panel
 
 
|-
 
|-
 
| width="40%" | [[Component Tree]]
 
| width="40%" | [[Component Tree]]
 
|Explanation of how the components and panel objects work and interact.
 
|Explanation of how the components and panel objects work and interact.
 
|}
 
|}

Revision as of 14:45, 5 September 2013

This section describes and explains the functionality used within Flowcode by demonstrating concepts by using various examples outside of Flowcode to provide a clear understanding of the specific functions which therefore allows you to use Flowcode more effectively.

These examples and concepts are then linked into Flowcode functionality and show you how to use the integrated functionality appropriately and effectively within Flowcode.

Note: this section contains complicated information to explain the functionality of Flowcode - this section is aimed at advanced users and targets advanced topics.

Object Position
Local and World Space Explanation about an objects positional and rotational properties relative to itself and objects grouped under it, or relative to the project as a whole.
Object Scale Representation of the scale of an object and it's children on the Dashboard and System panels.
Object Rotation Representation of the rotation of an object and it's children on the Dashboard and System panels.
Component Tree Explanation of how the components and panel objects work and interact.