Difference between revisions of "API Mouse.GetClickSide"
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− | <sidebar>API | + | <sidebar>API Contents</sidebar> |
− | Gets the side of the component clicked on, 0 to | + | Gets the side of the component clicked on, 0 to 5 |
<div style="width:25%; float:right" class="toc"> | <div style="width:25%; float:right" class="toc"> | ||
Line 14: | Line 14: | ||
==Return value== | ==Return value== | ||
− | [[Variable | + | [[Variable Types|BYTE]] |
− | Returns the side of the component clicked on, 0 to | + | Returns the side of the component clicked on, 0 to 5 |
==Detailed description== | ==Detailed description== | ||
− | + | This call retrieves the face of the bounding box intersected by the mouse. This is always the closest face to the screen. | |
+ | |||
+ | [[file:SIMAPI Mouse.GetPosition Faces.svg|thumb|none|Face numbers]] | ||
+ | The faces of the bounding box are ordered according to the following table: | ||
+ | {| | ||
+ | |- | ||
+ | !Face | ||
+ | !Position | ||
+ | |- | ||
+ | |0 | ||
+ | |XY plane, Z=-1 | ||
+ | |- | ||
+ | |1 | ||
+ | |YZ plane, X=-1 | ||
+ | |- | ||
+ | |2 | ||
+ | |XZ plane, Y=-1 | ||
+ | |- | ||
+ | |3 | ||
+ | |XZ plane, Y=1 | ||
+ | |- | ||
+ | |4 | ||
+ | |YZ plane, X=1 | ||
+ | |- | ||
+ | |5 | ||
+ | |XY plane, Z=1 | ||
+ | |} | ||
+ | Each face, when added to the opposite face on the cube, adds up to 5 (so each YZ face = 1 + 4 = 5). | ||
Line 28: | Line 55: | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetClickSide()</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetClickSide()</pre> | ||
− | ''<span style="color:red;">No additional | + | ''<span style="color:red;">No additional examples</span>'' |
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Gets the side of the component clicked on, 0 to 5
Contents
Parameters
This function has no parameters
Return value
Returns the side of the component clicked on, 0 to 5
Detailed description
This call retrieves the face of the bounding box intersected by the mouse. This is always the closest face to the screen.
The faces of the bounding box are ordered according to the following table:
Face | Position |
---|---|
0 | XY plane, Z=-1 |
1 | YZ plane, X=-1 |
2 | XZ plane, Y=-1 |
3 | XZ plane, Y=1 |
4 | YZ plane, X=1 |
5 | XY plane, Z=1 |
Each face, when added to the opposite face on the cube, adds up to 5 (so each YZ face = 1 + 4 = 5).
Examples
Calling in a calculation
- Declare a variable 'result' of type BYTE
- Add to a calculation icon:
result = ::Mouse.GetClickSide()
No additional examples