Difference between revisions of "Concepts"

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|-
 
|-
 
| width="40%" | [[Local and World Space]]
 
| width="40%" | [[Local and World Space]]
|Difference between the position of an object on the Flowcode panel and how that position appears on screen.
+
|Difference between the position of an object on the Dashboard or System panel and how that position appears on screen.
 
|-
 
|-
 
| width="40%" | [[Object Scale]]
 
| width="40%" | [[Object Scale]]
|Representation of the scale of an object on either Dashboard or System panel.
+
|Representation of the scale of an object on either the Dashboard or System panel.
 
|-
 
|-
 
| width="40%" | [[Object Rotation]]
 
| width="40%" | [[Object Rotation]]
|Representation of the rotation of an object on either System or Dashboard panel.
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|Representation of the rotation of an object on either the System or Dashboard panel.
 
|}
 
|}

Revision as of 08:01, 29 July 2013

This section demonstrates the concepts and conventions used throughout Flowcode by extensively explaining the functionality by using various examples outside of Flowcode to clearly describe the concept so that the user can fully understand and effectively use the functionality in Flowcode.


Local and World Space Difference between the position of an object on the Dashboard or System panel and how that position appears on screen.
Object Scale Representation of the scale of an object on either the Dashboard or System panel.
Object Rotation Representation of the rotation of an object on either the System or Dashboard panel.