Difference between revisions of "API Sound.LoadWav"

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(XML import API changes)
(XML Import to change Variable types into Variable Types)
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==Parameters==
 
==Parameters==
[[Variable types|STRING]] ''Filename''
+
[[Variable Types|STRING]] ''Filename''
 
:The formatted file to load into memory
 
:The formatted file to load into memory
  
[[Variable types|BYTE[]]] ''Buffer''
+
[[Variable Types|BYTE[]]] ''Buffer''
 
:A buffer to write the wave data to
 
:A buffer to write the wave data to
  
[[Variable types|UINT]] ''SampleFormat''
+
[[Variable Types|UINT]] ''SampleFormat''
 
:Variable to receive the format of the samples
 
:Variable to receive the format of the samples
 
:''This parameter is returned back to the caller''
 
:''This parameter is returned back to the caller''
  
[[Variable types|ULONG]] ''Elements''
+
[[Variable Types|ULONG]] ''Elements''
 
:Variable to receive the number of sample elements to play
 
:Variable to receive the number of sample elements to play
 
:''This parameter is returned back to the caller''
 
:''This parameter is returned back to the caller''
  
[[Variable types|FLOAT]] ''SampleRate''
+
[[Variable Types|FLOAT]] ''SampleRate''
 
:Variable to receive the wave source sample rate
 
:Variable to receive the wave source sample rate
 
:''This parameter is returned back to the caller''
 
:''This parameter is returned back to the caller''
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==Return value==
 
==Return value==
[[Variable types|BOOL]]
+
[[Variable Types|BOOL]]
  
 
Returns true if the operation is a success, else false
 
Returns true if the operation is a success, else false

Revision as of 11:09, 10 June 2013

<sidebar>API contents</sidebar> Loads a wave file into memory, providing the values needed to play it

Class hierarchy

Sound

LoadWav

Parameters

STRING Filename

The formatted file to load into memory

BYTE[] Buffer

A buffer to write the wave data to

UINT SampleFormat

Variable to receive the format of the samples
This parameter is returned back to the caller

ULONG Elements

Variable to receive the number of sample elements to play
This parameter is returned back to the caller

FLOAT SampleRate

Variable to receive the wave source sample rate
This parameter is returned back to the caller


Return value

BOOL

Returns true if the operation is a success, else false


Detailed description

No additional information


Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Sound.LoadWav("filename", _arraybuffer, return_sampleformat, return_elements, return_samplerate)

No additional information