Difference between revisions of "API Tree.CheckChildren"
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Returns true if the object has children, else false | Returns true if the object has children, else false | ||
+ | <div style="width:25%; float:right" class="toc"> | ||
+ | ===Class hierarchy=== | ||
+ | :Tree | ||
+ | ::CheckChildren | ||
+ | </div> | ||
+ | __TOC__ | ||
− | + | ==Parameters== | |
''[[Variable types|HANDLE]] Object'' | ''[[Variable types|HANDLE]] Object'' | ||
:The object to check for children | :The object to check for children | ||
− | + | ==Return value== | |
[[Variable types|BOOL]] | [[Variable types|BOOL]] | ||
Returns true if the object has children, else false | Returns true if the object has children, else false | ||
− | + | ==Detailed description== | |
''No additional information'' | ''No additional information'' | ||
− | + | ==Examples== | |
− | + | ===Calling in a calculation=== | |
* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
− | * Add to a calculation icon: <pre class="brush:[ | + | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckChildren(object)</pre> |
Revision as of 21:07, 11 May 2013
<sidebar>API contents</sidebar> Returns true if the object has children, else false
Class hierarchy
- Tree
- CheckChildren
Contents
Parameters
HANDLE Object
- The object to check for children
Return value
Returns true if the object has children, else false
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Tree.CheckChildren(object)