Difference between revisions of "Concepts"

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|Simulated environment vs Embedded hardware.
 
|Simulated environment vs Embedded hardware.
 
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| width="30%" | [[DLL Support]]
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| width="30%" | [[Simulation API functions]]
|Referencing a DLL in a Flowchart.
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|Simulated environment and it's API.
 
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| width="30%" | [[Event Macros]]
 
| width="30%" | [[Event Macros]]
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| width="30%" | [[Component Creation]]
 
| width="30%" | [[Component Creation]]
 
|How to design and create your own components.
 
|How to design and create your own components.
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| width="30%" | [[Data Console]]
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|How to use the console window.
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| width="30%" | [[Data Scope]]
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|How to use the scope window.
 
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Revision as of 17:27, 23 January 2014

This section describes and explains the functionality used within Flowcode by demonstrating concepts by using various examples outside of Flowcode to provide a clear understanding of the specific functions which therefore allows you to use Flowcode more effectively.

These examples and concepts are then linked into Flowcode functionality and show you how to use the integrated functionality appropriately and effectively within Flowcode.


Object Position Position of an object on a Panel.
Local and World Space Local Space vs World Space.
Component Tree Explanation of how the components and panel objects interrelate.
Object Scale Representation of the scale of an object and it's children.
Object Rotation Representation of the rotation of an object and it's children.
Communications Components Fundamentals of communications components.
Simulation vs Embedded Hardware Simulated environment vs Embedded hardware.
Simulation API functions Simulated environment and it's API.
Event Macros Details the reasoning behind Event Macros.
DLL Support How to create and link a DLL into Flowcode.
Component Creation How to design and create your own components.
Data Console How to use the console window.
Data Scope How to use the scope window.