Difference between revisions of "API Tree.CheckChildren"
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− | <sidebar>API | + | <sidebar>API Contents</sidebar> |
Returns true if the object has children, else false | Returns true if the object has children, else false | ||
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==Parameters== | ==Parameters== | ||
− | [[Variable | + | [[Variable Types|HANDLE]] ''Object'' |
:The object to check for children | :The object to check for children | ||
==Return value== | ==Return value== | ||
− | [[Variable | + | [[Variable Types|BOOL]] |
Returns true if the object has children, else false | Returns true if the object has children, else false | ||
Line 29: | Line 29: | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckChildren(object)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckChildren(object)</pre> | ||
− | ''<span style="color:red;">No additional | + | ''<span style="color:red;">No additional examples</span>'' |
Latest revision as of 15:58, 16 January 2014
<sidebar>API Contents</sidebar> Returns true if the object has children, else false
Contents
Parameters
HANDLE Object
- The object to check for children
Return value
Returns true if the object has children, else false
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Tree.CheckChildren(object)
No additional examples