Difference between revisions of "API Sound.GetVolume"

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API contents
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<sidebar>API Contents</sidebar>
 
Gets the volume of playbacks for this sound in the range 0 to 1
 
Gets the volume of playbacks for this sound in the range 0 to 1
  
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<div style="width:25%; float:right" class="toc">
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====Class hierarchy====
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[[API Sound|Sound]]
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:[[API Sound|GetVolume]]
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</div>
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__TOC__
  
===Parameters===
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==Parameters==
''[[Variable types|HANDLE]] Sounds''
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[[Variable Types|HANDLE]] ''Sounds''
 
:The handle of the sound object to read
 
:The handle of the sound object to read
  
===Return value===
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[[Variable types|FLOAT]]
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==Return value==
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[[Variable Types|FLOAT]]
  
 
Returns the volume of playbacks for this sound in the range 0 to 1
 
Returns the volume of playbacks for this sound in the range 0 to 1
  
===Detailed description===
 
''No additional information''
 
  
===Examples===
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==Detailed description==
====Calling in a calculation====
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The volume returned is specific to the specified handle, and affects all sounds played through this channel.
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==Examples==
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===Calling in a calculation===
 
* Declare a variable 'result' of type FLOAT
 
* Declare a variable 'result' of type FLOAT
* Add to a calculation icon: result = ::Sound.GetVolume(sounds)
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* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Sound.GetVolume(sounds)</pre>
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''<span style="color:red;">No additional examples</span>''

Latest revision as of 15:57, 16 January 2014

<sidebar>API Contents</sidebar> Gets the volume of playbacks for this sound in the range 0 to 1

Class hierarchy

Sound

GetVolume

Parameters

HANDLE Sounds

The handle of the sound object to read


Return value

FLOAT

Returns the volume of playbacks for this sound in the range 0 to 1


Detailed description

The volume returned is specific to the specified handle, and affects all sounds played through this channel.


Examples

Calling in a calculation

  • Declare a variable 'result' of type FLOAT
  • Add to a calculation icon:
    result = ::Sound.GetVolume(sounds)

No additional examples