Difference between revisions of "Exercise - Controlling the Camera"

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<sidebar>Sidebar: Getting Started</sidebar>
 
<sidebar>Sidebar: Getting Started</sidebar>
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==Change the viewpoint==
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* Flowcode allows you to view these objects from different directions by changing the 'camera position' (viewpoint.)
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: The first method uses the red, green and blue arrows at the top left hand corner of the System Panel.
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:: First, click on the arrowhead of the green arrow.
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:: This gives you a view of the objects from the 'green' direction.
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:: Now do the same with the head of the red arrow, to see them from the 'red' direction.
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:: Finally, clicking on the head of the blue arrow takes you back to the original view.
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* There are three 'camera' controls that give finer control.
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[[File:Panel Icon Move.jpg|50px|left]]
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: The first is the 'pan' control that allows you to move the viewpoint to one side.
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:: To see this, click on the 'pan' control. Hold down the control (Ctrl) key, and click the mouse anywhere on the System Panel.
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:: As you move the cursor up and down or from side to side, the viewpoint moves accordingly.
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:: Notice that the coordinates of the objects do not change. The objects stay in the same place, but they are viewed from a different place.
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[[File:Panel Icon CameraOrbit.jpg|50px|left]]
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[[File:Panel Icon CameraRotate.jpg|50px|left]]
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: The second and third are 'camera rotation' controls.
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:: Click on the first of these. Hold down the control (Ctrl) key, and click the mouse anywhere on the System Panel.
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:: As you move the cursor, the objects seem to rotate, though, if you look at the 'Rotation' settings on the Panel Properties, you see that these settings do not change. Again, it is the viewpoint that is changing.
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:: Then, try the same with the other control.
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==Multiple views==
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* A powerful feature of Flowcode 6 is the ability to view the components from a number of different directions simultaneously.
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* To see this:
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[[File:Panel Icon GeneralOpts.jpg|50px|left]]
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: Click on the 'General options' icon.
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: In 'Number of views:', click on the down-arrow and select "3".
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: By clicking on the appropriate arrowheads, set up each view as shown below.
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: (Depending on the size and shape of the Systems Panel, the three views may be arranged vertically, instead of horizontally.
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: Drag one edge of the Systems Panel sideways to see this effect. )
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[[File:gen_exerciseSystemPanelshapecontrol_threeview1_01.png|500px|center]]
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* You can adjust the viewpoint individually for each view, by operating the 'camera position' controls.
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: An example of doing so is given below - notice the positions of the red, green and blue arrows in each:
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[[File:gen_exerciseSystemPanelshapecontrol_threeview2_01.png|500px|center]]
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* Alternatively, you can make changes to the objects themselves, in which case all three views are affected at once.
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: In the next image, the instrument panel has been rotated:
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[[File:gen_exerciseSystemPanelshapecontrol_threeview3_01.png|500px|center]]
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: You can see what is happening by viewing the Panel Properties. Changes to the objects themselves result in changes to properties such as 'Coordinates' and 'World size'.
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: Camera movement and rotation change the viewpoint, but do nothing to the properties of the objects themselves.
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==What next==
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The next stage is to control the LED using a switch mounted on Flowcode's Dashboard Panel. This is covered in the exercise [[Exercise - Dashboard Panel - Adding Objects|Adding Objects to the Dashboard Panel]]

Revision as of 09:31, 19 July 2013

<sidebar>Sidebar: Getting Started</sidebar>


Change the viewpoint

  • Flowcode allows you to view these objects from different directions by changing the 'camera position' (viewpoint.)
The first method uses the red, green and blue arrows at the top left hand corner of the System Panel.
First, click on the arrowhead of the green arrow.
This gives you a view of the objects from the 'green' direction.
Now do the same with the head of the red arrow, to see them from the 'red' direction.
Finally, clicking on the head of the blue arrow takes you back to the original view.
  • There are three 'camera' controls that give finer control.
The first is the 'pan' control that allows you to move the viewpoint to one side.
To see this, click on the 'pan' control. Hold down the control (Ctrl) key, and click the mouse anywhere on the System Panel.
As you move the cursor up and down or from side to side, the viewpoint moves accordingly.
Notice that the coordinates of the objects do not change. The objects stay in the same place, but they are viewed from a different place.
The second and third are 'camera rotation' controls.
Click on the first of these. Hold down the control (Ctrl) key, and click the mouse anywhere on the System Panel.
As you move the cursor, the objects seem to rotate, though, if you look at the 'Rotation' settings on the Panel Properties, you see that these settings do not change. Again, it is the viewpoint that is changing.
Then, try the same with the other control.


Multiple views

  • A powerful feature of Flowcode 6 is the ability to view the components from a number of different directions simultaneously.
  • To see this:
Click on the 'General options' icon.
In 'Number of views:', click on the down-arrow and select "3".
By clicking on the appropriate arrowheads, set up each view as shown below.
(Depending on the size and shape of the Systems Panel, the three views may be arranged vertically, instead of horizontally.
Drag one edge of the Systems Panel sideways to see this effect. )
Gen exerciseSystemPanelshapecontrol threeview1 01.png
  • You can adjust the viewpoint individually for each view, by operating the 'camera position' controls.
An example of doing so is given below - notice the positions of the red, green and blue arrows in each:
Gen exerciseSystemPanelshapecontrol threeview2 01.png
  • Alternatively, you can make changes to the objects themselves, in which case all three views are affected at once.
In the next image, the instrument panel has been rotated:
Gen exerciseSystemPanelshapecontrol threeview3 01.png
You can see what is happening by viewing the Panel Properties. Changes to the objects themselves result in changes to properties such as 'Coordinates' and 'World size'.
Camera movement and rotation change the viewpoint, but do nothing to the properties of the objects themselves.

What next

The next stage is to control the LED using a switch mounted on Flowcode's Dashboard Panel. This is covered in the exercise Adding Objects to the Dashboard Panel