Difference between revisions of "API Sound.Create"
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Creates a sound object that data can be played through | Creates a sound object that data can be played through | ||
+ | <div style="width:25%; float:right" class="toc"> | ||
+ | ===Class hierarchy=== | ||
+ | :Sound | ||
+ | ::Create | ||
+ | </div> | ||
+ | __TOC__ | ||
− | + | ==Parameters== | |
''[[Variable types|ULONG]] SampleRate'' | ''[[Variable types|ULONG]] SampleRate'' | ||
:The number of samples per second | :The number of samples per second | ||
Line 16: | Line 22: | ||
:''The default value for this parameter is: '''''0''' | :''The default value for this parameter is: '''''0''' | ||
− | + | ==Return value== | |
[[Variable types|HANDLE]] | [[Variable types|HANDLE]] | ||
No additional information | No additional information | ||
− | + | ==Detailed description== | |
''No additional information'' | ''No additional information'' | ||
− | + | ==Examples== | |
− | + | ===Calling in a calculation=== | |
* Declare a variable 'result' of type HANDLE | * Declare a variable 'result' of type HANDLE | ||
− | * Add to a calculation icon: <pre class="brush:[ | + | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Sound.Create(samplerate, samplebits, false)</pre> |
Revision as of 16:47, 11 May 2013
<sidebar>API contents</sidebar> Creates a sound object that data can be played through
Class hierarchy
- Sound
- Create
Contents
Parameters
ULONG SampleRate
- The number of samples per second
- The default value for this parameter is: 44100
BYTE SampleBits
- The number of bits per sample - either 8 or 16
- The default value for this parameter is: 8
BOOL Stereo
- True to treat each pair of samples as a stereo sample
- The default value for this parameter is: 0
Return value
No additional information
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type HANDLE
- Add to a calculation icon:
result = ::Sound.Create(samplerate, samplebits, false)