Difference between revisions of "API Panel.Position.ScaleTo"

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<sidebar>API Contents</sidebar>
 
Sets the objects scale to a value
 
Sets the objects scale to a value
  
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<div style="width:25%; float:right" class="toc">
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====Class hierarchy====
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[[API Panel|Panel]]
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:[[API Panel.Position|Position]]
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::[[API Panel.Position|ScaleTo]]
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</div>
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__TOC__
  
===Parameters===
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==Parameters==
''[[Variable types|HANDLE]] Handle''
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[[Variable Types|HANDLE]] ''Handle''
 
:The position or component to update
 
:The position or component to update
 
:''The default value for this parameter is: '''''this'''
 
:''The default value for this parameter is: '''''this'''
  
''[[Variable types|FLOAT]] X''
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[[Variable Types|FLOAT]] ''X''
 
:The local X scale to set to
 
:The local X scale to set to
  
''[[Variable types|FLOAT]] Y''
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[[Variable Types|FLOAT]] ''Y''
 
:The local Y scale to set to
 
:The local Y scale to set to
  
''[[Variable types|FLOAT]] Z''
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[[Variable Types|FLOAT]] ''Z''
 
:The local Z scale to set to
 
:The local Z scale to set to
  
===Return value===
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==Return value==
 
''This call does not return a value''
 
''This call does not return a value''
  
===Detailed description===
 
''No additional information''
 
  
===Examples===
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==Detailed description==
====Calling in a calculation====
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This sets the scale of the ''Handle'' object to an absolute value. Note the difference between [[Object Scale|scale and size]]. An objects scale is only equal to its size if it has no child objects to define its boundary.
* Add to a calculation icon: ::Panel.Position.ScaleTo(handle, x, y, z)
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==Examples==
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===Calling in a calculation===
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* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.ScaleTo(handle, x, y, z)</pre>
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''<span style="color:red;">No additional examples</span>''

Latest revision as of 15:57, 16 January 2014

<sidebar>API Contents</sidebar> Sets the objects scale to a value

Class hierarchy

Panel

Position
ScaleTo

Parameters

HANDLE Handle

The position or component to update
The default value for this parameter is: this

FLOAT X

The local X scale to set to

FLOAT Y

The local Y scale to set to

FLOAT Z

The local Z scale to set to


Return value

This call does not return a value


Detailed description

This sets the scale of the Handle object to an absolute value. Note the difference between scale and size. An objects scale is only equal to its size if it has no child objects to define its boundary.


Examples

Calling in a calculation

  • Add to a calculation icon:
    ::Panel.Position.ScaleTo(handle, x, y, z)

No additional examples