Hello forum friends.
Posted: Tue Mar 25, 2014 6:33 pm
Hello everyone,
I'm Steve, and as you may have guessed from my Avatar, I'm part of the Matrix team. I though I'd just take five minutes to say, "Hi" to you all.
I've been at Matrix for over five years now - so, why haven't you heard of me before? (besides the fact that I'm a bit shy!). Well, mostly because I'm surrounded by colleagues who are way cleverer than me and are way better placed to answer your questions; and also because, until recently, I had only a very fleeting acquaintance with FlowCode. My main jobs previously were to design and build Matrix's Locktronics and Automatics ranges of products - all stuff of which I'm very proud, but not the kind of things that demand a huge amount of embedded programming!
But for the last few months, I've been working on components and GUI elements for FlowCode6 - in particular the 'simulation' components that allow you to build animated objects using things like the stepper motors and servos etc. The other guys here on the dev' team have helped me get up to speed with FlowCode very quickly, and there are bits of the graphical API that, as the team's 'CAD Monkey', I've delved into more than most - so now I finally feel as if I can come here and make myself useful (would be a change from Ben's posts flying straight over my head all the time!).
Best Regards,
Steve.
I'm Steve, and as you may have guessed from my Avatar, I'm part of the Matrix team. I though I'd just take five minutes to say, "Hi" to you all.
I've been at Matrix for over five years now - so, why haven't you heard of me before? (besides the fact that I'm a bit shy!). Well, mostly because I'm surrounded by colleagues who are way cleverer than me and are way better placed to answer your questions; and also because, until recently, I had only a very fleeting acquaintance with FlowCode. My main jobs previously were to design and build Matrix's Locktronics and Automatics ranges of products - all stuff of which I'm very proud, but not the kind of things that demand a huge amount of embedded programming!
But for the last few months, I've been working on components and GUI elements for FlowCode6 - in particular the 'simulation' components that allow you to build animated objects using things like the stepper motors and servos etc. The other guys here on the dev' team have helped me get up to speed with FlowCode very quickly, and there are bits of the graphical API that, as the team's 'CAD Monkey', I've delved into more than most - so now I finally feel as if I can come here and make myself useful (would be a change from Ben's posts flying straight over my head all the time!).
Best Regards,
Steve.