Hi,
I get the following error message when compiling.
Advanced Noise Canceller_v6_3.c(946:6): error: Function 'FCD_00c10_solenoid_base1__TurnOn' already has a body
Simulation works OK.
Cheers
Stewart
Compile problems - V6 Patch 6.0.4.0
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Compile problems - V6 Patch 6.0.4.0
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- Advanced Noise Canceller_v6_3.fcfx
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Re: Compile problems - V6 Patch 6.0.4.0
Hi Stewart,
Thanks for letting us know, we have replicated the problem here and are looking into it now.
Thanks for letting us know, we have replicated the problem here and are looking into it now.
Regards Ben Rowland - MatrixTSL
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Flowcode Product Page - Flowcode Help Wiki - Flowcode Examples - Flowcode Blog - Flowcode Course - My YouTube Channel
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Re: Compile problems - V6 Patch 6.0.4.0
Hi. Apologies for this - problem will only affect components embedded inside other components, but the next patch (we will get out asap) will fix this for you.
Jonny
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Re: Compile problems - V6 Patch 6.0.4.0
Hi,
Thanks for your reply, and looking forward to the patch.
Aren't there rather a lot of components embedded inside other components ?
Does this issue affect them all ?
regards
Stewart
Thanks for your reply, and looking forward to the patch.
Aren't there rather a lot of components embedded inside other components ?
Does this issue affect them all ?
regards
Stewart
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Re: Compile problems - V6 Patch 6.0.4.0
Hi Stewart. Good point - yes and no.
The issue is statically linked components. These are components that are essentially copied in their entirety into another component, so you do not need the original on your system. Usually all that is stored is a reference to the component and any altered properties.
If a component is statically linked and shares the same name with another component of the same type with the same name (in a different scope) then this issue will occur. Unfortunately the further into release things get, the more 'ifs' get added to the start of bug descriptions!
This has been fixed now and we can perhaps get something out by the end of next week.
Jonny
The issue is statically linked components. These are components that are essentially copied in their entirety into another component, so you do not need the original on your system. Usually all that is stored is a reference to the component and any altered properties.
If a component is statically linked and shares the same name with another component of the same type with the same name (in a different scope) then this issue will occur. Unfortunately the further into release things get, the more 'ifs' get added to the start of bug descriptions!
This has been fixed now and we can perhaps get something out by the end of next week.
Jonny
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Re: Compile problems - V6 Patch 6.0.4.0
Hi Jonny,
Thanks for your prompt reply and explanation.
I can fully understand how, as more functionality is added to Flowcode these sort of issues become more difficult to anticipate.
Looking forward to the fix.
regards
Stewart
B.T.W is there someone at Matrix who is conversant with using Flowcode and Tina 9 together ?
Thanks for your prompt reply and explanation.
I can fully understand how, as more functionality is added to Flowcode these sort of issues become more difficult to anticipate.
Looking forward to the fix.
regards
Stewart
B.T.W is there someone at Matrix who is conversant with using Flowcode and Tina 9 together ?